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TrueMotion® Video to Hit the Desktop

The Duck Corporation has announced that it will market and distribute its TrueMotion(R) video compression technology, along with products based on that technology, to the desktop marketplace. Applications using video compressed with Duck's TrueMotion will now be available for desktop-related activities including computer-based training, entertainment and the Internet. TrueMotion is currently the leading software-only compression solution for video game developers, licensed by diverse companies including Sega, Viacom and Acclaim Entertainment.

Horizons Technology, Inc. (HTI), under a new licensing arrangement with Duck, retains a continuing non-exclusive worldwide license to market certain products based on TrueMotion. HTI was formerly TrueMotion's exclusive licensee for non-game, PC/desktop applications.

"As entertainment and computing platforms merge and the definition of what is done on the desktop expands, Duck sees tremendous opportunity for the proliferation of video-based applications," said Stan Marder, CEO of the Duck Corporation. "The agreement enables Duck and HTI to provide TrueMotion as a source of television-quality video across multiple platforms - both current and future."

About TrueMotion

TrueMotion is Duck's unique compression technology that provides a substantial breakthrough in the quality, cost and simplicity of working with digital video, including multimedia applications, video games and advanced digital networks. The efficiency and and flexibility of the TrueMotion algorithm has enabled Duck to develop the widest cross-platform software-only playback capabilities available. Duck's TrueMotion currently can be used with Windows 95, DOS, Macintosh, Sega Saturn and Sony PlayStation operating systems.

About the Duck Corporation

The Duck Corporation, based in New York City's Tribeca Film Center, was founded in 1992 to develop TV-quality video playback and interactivity for the digital entertainment industry. The company's core technologies, TrueMotion and Comprending(R), facilitate the future of entertainment, computing and education through interactive video. Comprending combines compression, rendering with video textures, and live-action capture technology to enable realistic, three-dimensional interactive applications.


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